![scp containment breach medical bay scp containment breach medical bay](https://64.media.tumblr.com/bd6b16d6d6a1046d73c1c390c3b6eca0/9a30646c71ac07e7-fd/s1280x1920/3fba8e486b908950ba612b66e072f682e7607269.png)
I added in a difficulty thing for how hard it would be to put in the game.ġ. Should the player get slashed by the infected, they will be inflicted with SCP-008.I decided to put some suggestions in that wouldn't effect game balance as much as a new SCP or take as much time to add as a new SCP. Upon entering the main room, the lights will black out and the corpse will reanimate, pursuing the player across the facility. The player will begin to devour the researcher and then get shot by Nine-Tailed Fox.Īn infected surgeon can be found inside the medical bay. An event will then take place where D-9341 will slowly approach a researcher who is pleading for help. Neutralizing fully-infected subjects requires significant cranial trauma.Īfter the player is completely infected with SCP-008, they will black out. They will energetically move towards sights, sounds, and smells it associates with living humans and will attempt to ingest them if physical contact is made. The subject can adapt to its damaged nervous systems but is limited to basic physical activities, including standing up, balancing on two legs, walking, biting, grabbing, and crawling. The body's metabolism may decrease to extremely low levels, allowing subject to survive for over 10 years without nutrition.
![scp containment breach medical bay scp containment breach medical bay](https://i.ytimg.com/vi/AZu6UHVHtCQ/maxresdefault.jpg)
The red blood cells inside the victim's body greatly increase oxygen storage capacity, resulting in slower blood flow and increased muscle endurance and strength. When a person is fully infected with SCP-008, their body undergoes a period of sporadic cellular necrosis, with the surviving tissue assuming its original function while being highly resilient. The infected player approaches a scientist.Ī subject that is fully infected with SCP-008 is referred to as an infected. It has therefore been given a conjectural name which should not be mistaken as canon. This creature does not have an official name. SCP-008 and its side-effects can be cured completely by consuming a SCP-500 pill or using SCP-427, with the latter happening over a period of time which increases the more the player has been affected. The longer the player is infected with SCP-008, the more predominant the red in the player's vision will become and the louder the auditory hallucinations become.Įventually, the player will black out, becoming an infected. If the player is not wearing the Hazmat Suit, which can be acquired in the small chamber before 008's chamber, and has yet to close the canister, they will be wounded by a flying shard of glass, contracting the SCP-008 prion. The canister may be closed, which will stop the gas from flowing however, SCP-173 will eventually break through the glass in order to kill the player.
![scp containment breach medical bay scp containment breach medical bay](https://static.wikia.nocookie.net/scpcb_gamepedia/images/7/75/MedicalBay.png)
SCP-173 will spawn in the control room adjacent to the chamber of the canister. Upon entering the chamber, the player will find the canister containing the SCP-008 samples open and releasing gas. SCP-008's containment chamber can be found in the Heavy Containment Zone. SCP-500 has been recorded to completely cure the effects of SCP-008, even in the advanced stages of the disease. Transmission through exposed mucous membranes and all bodily fluids.SCP-008 is a complex prion, the research of which is highly classified and primarily aimed at preventing research which may lead to the synthesis of SCP-008 in the distant future.